Hello Avisimmers!
Today is the 10.10.2011 which means that we are celebrating the first anniversary of our young project.
Since then we have rented a server, we launched our forums and, of course, the first ideas popped up.
I feel as if it's been yesterday and it's unbelievable so much time has passed by.
So what has changed in the meanwhile?
Quite a lot. First of all we are still there in contast to 90% of brower games in development during their first year.
A lot of time has been spent on work in general. Be it week- or months-long researches, developed concepts, designed graphics or long translations.
Now we have mounted a fundamental system for the entire game which has been set up again and again over time. But now it has reached its final stage.
Thanks to our great fans, thank you, for brining up great ideas and being so patient. Also because the team itself has changed its structure more than once.
Above all we learned a lot and gained experience that revealed how difficult it really is to organize and structure a hobby project with such a quality.
In this regard we underestimated everything related with the project.
However, it's also an experience you should make and we learned our lesson.
The extreme time exposure that most former team members could or would not bring up has foiled out entire plans for a release date.
Consant coming and going has deranged our time schedule.
But then again we are still there and we will not stop until it's done and we reached our aim. It's done when it's done.
There is not exact date we could mention right now. Once we know more we can publish a more detailed and definitive relase date.
Each day the game is making progress. Though, we are not ready for an ultimate release date.
We apologise for not sticking to our time schedule and release date this December. As I already wrote we absolutely underestimed the project in its entirety when we set up the first plans back in January.
We really hope you stay tuned and remain faithful with us and our project. Please be so patient to wait a bit more. It's at us to deliver you a good and accurate simulation.
Urgency and lack of time will definitely not lead to a succesful release. We are taking the time we need in order to be able to launch a qualitatively valuable game that you deserve.
That's still better than releasing a half-done game with lot of bugs.
Let's come back to celebrate our anniversary!

We launched our final portal page so you can get used to it already. It is even possible to register on this site.
so come on and reserve your username for the first game world that's going to be covered with 2999 other aviation enthusiasts!
Last but not least you get updated information directly in the information area or via the newsletter.
Be sure to recommend us to your friends via the "tell a friend" button.
All you need to do is to have a look at:
www.aviationsim-game.com
Kind regards,
André
Coordinator of Translations and Support